Alpine HeadphonesMotion, Print
Working alongside the Industrial Design team at LUNAR I was able to work on this project from start until completion. I was a part of the initial internal brainstorm that took place to gather thoughts on the headphone and audio market along with ideas on how to solve some design constraints we had been presented with. I made a short teaser animation to help sell the concept we thought was the strongest, it won over the clients heart, and the video ended up being looped on a TV in their private booth at CES 2014. Once final CMF’s were decided upon we moved on to the the packaging phase of the project where I created all the renders that were used on the box of the headphones. My final contribution to the project was generating all the product renders that are featured on the Alpine Headphone website. The headphones were exclusively sold in the Apple Store.